Short Bio
I received a MSc degree with honours in Computer Science from the University of Venice, Italy, in 2012 and I am currently a PhD student at the University of Venice.
I work in the computer vision field and my research interests spreads from shape analysis, retrieval and classification, non-vectorial data models and machine learning. As a hobby, I develop videogames for mobile and pc, in particular I developed the graphical engine (both the world renderer and user interface renderer) for the game Galaxy Wars. More info on the portfolio section.> Download my CV in Italian (european format)
Awards
- Award for best research work, Università Ca' Foscari di Venezia, 2013